Hey guys, my name is theawesomegm. In early 2021, I decided to model the 2 doors room from the Stanley Parable. It was… alright. This was relatively early in my Blender career, and since then, I’ve been using reference, learning more about Blender and 3D modeling in general, and making things look a lot better, until after all that, I finally ended up with this; V3 of The 2 Doors Room from The Stanley Parable.
The Stanley Parable is a 2013 (and later remastered in 2022) narrative video game that gives you the choice to disobey the narrative. The room I modelled is the first major room that gives you that choice.
Read more about it here if you want.
In the wake of Blender 4.2’s release and its new features, I decided to revamp a handful of the materials and models, as well as rework the lighting. (I also added that strip around the carpet border that I somehow forgot in every prior iteration.)
Brand new Photography addon bought, more understanding of lights and physically-based materials, almost a decade’s worth of hardware upgrades, and new renders to boot.
Hi! I really love your recreation of the Stanley Parable 2 Doors Room. Would you be willing to share/sell the .blend file, or is it not available for download? Thanks!
I wasn’t planning on selling this model, as it was made for a personal project. However, if there is really enough of a demand for it, I may consider making it available for purchase. Thanks for the support!
I decided my computer was good enough for it, so i smothered as much as I could with subsurface scattering (despite the new ‘Thin Wall’ option I was excited about, it only works with meshes with 0 thickness, and I couldn’t be bothered to reconfigure the models and materials. Plus, I can’t keep the anisotropy factor accurate while also keeping the translucency accurate, so SSS works better anyway.) Funnily enough, a lot of render attempts were also met with crashes. How curious.
V6 of the 2 Doors Room from The Stanley Parable.
Blender 5.2 LTS, Cycles, 6144 samples.
Now that BlenderArtists has upgraded it’s messaging interface somewhat, I can have some fun with it.
(I had to manually warp the old image somewhat, I changed the camera distortion between the two)
Speaking of cameras, I am tired of these four, as reliable as they are… Is there anything anyone would want a closer look at?