A model I made in Blender to build my modelling skills a bit. Decided to take it next level and do an actual fluid simulation for the water filling the cup. Wasn’t easy doing it without a tutorial, but was quite satisfied with the final result.
Are there any areas I could improve this artwork? Your feedback would be really appreciated.
NICE! hey it would be cool if the water level in the back went down slightly right before the espresso shot. That’s if you’re planning on animating it.