NOTE: No computer is being offered as a prize! See below for info on the “contest”.
Now that I have your attention, I need your advice. I’ve searched the web and this forum, but am still a bit unsure exactly how to build the best possible notebook system for using Blender.
I know that the fastest CPU I can afford will speed up rendering, and will probably be getting an Intel Core 2 Duo T7300 (2.0GHz, 4MB L2 Cache, 800MHz FSB). The graphics card will almost certainly be an 256MB NVIDIA GeForce 8600M GT, for a fast and reliable real-time display.
My main questions concern the OS and RAM usage. I want this system to help me make the most of the Sculpt tools, increasing the possible polygon count in my models.
I’ve read that Linux will recognize/utilize more memory and hence allows more polys, but have not been able to verify this in my own tests. In any case, this system will dual boot Linux and XP Pro. I’ll most likely be using 4GB Shared Dual Channel DDR2 SDRAM @ 667MHz.
1. Do you recommend XP Pro 64-bit . . . or XP Pro 32-bit with the “/3GB” switch? (considering any other general pros & cons)
2. How do I attain higher poly counts under Linux . . . and are any particular distros preferable in this regard? (32- or 64-bit will be determined by the XP choice)
3. Are any special builds of Blender necessary in connection with the above options?
I would very much appreciate any information and opinions that may be offered.
Now for the so-called “contest”. To encourage participation in this discussion, and give something back to the Blender community, I will . . . sculpt something!
No . . . really.
The person who offers what I deem to be the most helpful response will be able to choose the subject of a sculpting session which will be the basis of a time-lapse and/or tutorial video.
The virtual sculpture can be a bust of him or herself, a favorite character or celebrity, an animal or abstract, etc. The choice of content will be at my discretion, and may possibly be fabricated on a 3D printer as a physical prize. In any case, it hopefully will serve to promote Blender and it’s further development . . . and boost the ego of the winner, if they choose to have their own likeness sculpted before a sizable audience.
I cannot guarantee the quality of the resulting model, except to say that if a significant increase in mesh detail is achieved, I hope to produce something impressive.
BTW: Anyone starting or participating in any kind of OS flame war may be disqualified.
Thanks for reading this book-sized post. :eek: