I have been experimenting with my charater animation, I got nice animation for almost all the body, but when I try to sit the charater, I got very ugly deformation, could someone point what structure modifications I could perform?
Note that I have tryed a lot of ways already, but none of them worked, maybe I need an extra bone to control this deformation? If you need more screenshots, tell me
I have see some examples models too, and all of them got this problem when they sit
I added a neutral ring of faces on the upper leg and another on the groin, they corrected some things, but the animations is a bit deformed, the charater skirt covers this deformation, but I think I couldn´t just leave it the way it is now
I´m near of solving this problem
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From the look of it, I’d recommend a couple more vertex loops in your mesh to help give you more control points to work with. However, if you can’t add any more verts to the mesh, I’d recommend trying to use shape keys in crazy space to fix the deformation and then drive the shape with the leg’s rotation.
Alternatively, you might try weighting the vertices at the top rear of the leg with a greater percentage on the hip or to a new floating bone behind the butt that you can try to move like a hook to fix the deformation when the leg bends.
Ideally, though, I’d add more geometry.
Hi Fweeb, long time , I could certainly add more geometry, my model has only 795 in the poly count(because I will use it in a game),
and one more thing Fweeb, could you edit one of my pictures to show where you would put new face rings? I will try my own, but maybe your placement idea is better than mine
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Try these. It’s not perfect, but it’s better.
Strange…I have already tryed these two rings, but it failed me, I will see your pictures better Orinoco, thanks a lot
Is the picture mathing the bone idea you had?
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Thanks to all I now can make a sittable charater (not sure if this exists in english) , now a last problem stands, my charater skirt don´t deform well, I will work right now on it, I´ll let you know if any problem occurs