Theory Studios is seeking a skilled and passionate Blender Asset Artist to join our team. As an Asset Artist, you will be playing a critical role in make 3D models & textures for our various projects.
Location: Remote
Type: Contract
Time: 4 months
Responsibilities:
- Collaborate with the creative team to understand project requirements, working with our Creative Director to make sure high quality visual fidelity is achieved.
- Model and Texture hard-surface objects using the latest techniques in PBR/Photorealistic looks.
- Generate textures for use in real-time engines like Unreal and Unity that are correctly exported.
- Optimize 3D Models to meet strict polygon limits.
- Follow our best practices for naming standards, folder structure, and modelling standards (proper edge loop, flow, etc.)
- Excellent communication skills to collaborate in daily standups with team leads.
Pluses:
- Knowledge of Unreal or Unity a big plus.
- Familiarity with Google Shared Drives & Git.
- Knowledge of Python is a nice to have.
- Portfolio showing strong Vehicle 3D model work.
Requirements:
Due to the nature of our projects, applicants must have USA or Canadian citizenship.
Salary & Start Date:
- This job is a 4 month contract, starting immediately, focused on high quality 3D vehicle models (interior and exterior).
- The expected pay range for this job is $22- $35 per hour, depending on skill level and expertise.
Please send your Portfolio and Resume to: hi@theorystudios.com with the subject “Blender Asset Artist Job Application”