jerreye
(jerreye)
March 17, 2010, 5:57pm
1
Hi Group,
I am a total noob using Blender (my second day) and this is my first post
Here’s what I am trying to do:
I need a ultra smooth cylinder that is open at both ends.
It needs to be thick, like a metal bolt.
Both ends of the cylinder need to have a clean straight cut (not smoothed or beveled)
I hope this makes sense!
Any ideas?
Cheers,
Jeremy
How can a cylinder be open at the ends but like a bolt which is basically a solid cylinder?
Do you want a solid cylinder or a open ender cylinder with the walls having a thickness
jerreye
(jerreye)
March 17, 2010, 6:29pm
3
Hey Richard…My apologies, I meant a metal NUT, not a metal bolt
I need an open cylinder (that is super smooth) with thicker walls.
Is this what you want?
http://www.screencast.com/users/blenderwho/folders/Jing/media/7236f696-a0c9-4087-8059-017155770047
The edge split modifier gives the sharp edges and the optional subsurf modifier gives the higher resolution mesh to give a very smooth look.
Richard
jerreye
(jerreye)
March 17, 2010, 7:34pm
5
Beautiful! Thank you for that video, its exactly what I needed!
Cheers,
Jeremy
Atom
(Atom)
March 17, 2010, 7:53pm
7
Nice, I have never used the edge split. I wondered how you could keep things sharp and smooth. Thanks for sharing!