Thinfilm shader revisit

I have started to optimize my old thinfilm shader.the shader works now in rgb mode,what means the calculation works with one third of nodels to produce the result.

here a test render in Eevee.rendertime 0.74 seconds.


Looking nice!

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looking good

would there be a way to make some beer foam from that set up ?

happy cl

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for beer foam the challenge is more mesh related i would say.