Finally got an actual animation to work. It is just a simple short character turnaround, but after so much time it does feel like a small accomplishment. Now I know how to turn the frames into animations, so that is a step forward.
So this is a rough storyboard of a sequence from the digital story which tries out the closed captioning technique for dialogue, which I am not sure about yet. There are still many questions in my mind about how to do the dialogue.
Welcome to the community!
This seems like an ambitious project. I think you are right to storyboard and plan it like this.
Did you have plans on how you intend to animate the characters? Animating that much content manually is going to be a massive job, unless you have a team to help (or can do motion capture).
It is a pleasure to meet you. Thank you for looking at my work in progress and assessing the situation so accurately.
You are correct in that the project is a bit ambitious for just me. I have lots of stories and characters drawn out in sketchbooks from the last few decades, so it was very tempting to try to create the little worlds that I sketched and wrote about into 3D characters and scenes. I really enjoy making them, and so I have spent the last few years making what I could with Blender. Now there are many 3D characters and sets, some better than others. I still have lots more to learn though. There are many things that I still do not know. Eventually, I hope to at least know how to properly create my project. Then at that point, I will have to pick and choose which creations to animate fully, and which scenes will only become storyboards at best due to time constraints. It is a funny thing to realize that one can only realistically create a portion of that which one aspires to, but such is the nature of life.