That looks pretty much realistic already. There’s not many things to criticize.
The bevel in the marble piece looks a bit weird to me, did you apply shade smooth? I dunno, I might be wrong about.
The bump in the wall looks a bit high to me, does it suppose to be that rough?
The bump in the seat is high.
Besides those lil things, I think the camera position is killing the scene, is way to close to kitchen counter and the angle of view is too low. I personally would set the angle of view a little higher, let’s say 42, or 50, and set the camera a little far away. I think that would make the scene a lot more good.
Hi. It’s very nice image.
Hard to find something to correct. But if you want…
I think stools are too height for that table, not comfortable. And chrome pipes are too masive.
First thing I see is croped painting and ‘ON’ letters.
Maybe floor to flat (no specular, bump), maybe to clear connection between floor and walls - I don’t know, it’s hard, sorry ;). Very good viz.
I think they’ve something on a strange reflection of the last part of the legs…
Sort of whitish halo.
I was trying to figure out what disturbed me. Found it (or lack of it) - no baseboard on the walls.
Here is my critique:
I think you did a good job on the materials, they look pretty realistic.
Either the bar stools are too big, or the counters are too low. The way it is now, you would hit your knees. Same for the counter in the back I think.
I’d generally suggest to check the proportions.
baseboards are missing
Composition wise I cant give too much critiqe, since I am myself very unsure in that area
Thanks a lot mate.
P.S. I did forget to smooth the shade.
Appreciate the comments!!
Now that I’m seeing it.
I featured you on BlenderNation, enjoy!