Here’s a piece I made for the 12th Blender Weekday Challenge. The entries were supposed to be untextured models (which is why the closest plant is dead), but I couldn’t help livening it up a little, and created a field of them:

Let me know what you think of it!

Looks awesome! Texturing would make this thing look amazing, but your not allowed to :stuck_out_tongue:

Yeah. Actually, the background plants do have a bit of a texture, but it was just a shoddy procedural I slapped together at the last minute, so I gave it a DOF to hide that fact. :yes: This is the first time I’ve ever used the Blender compositor, and I learned a lot while creating this scene.