Thomas, The Robot

This is the model I’ve been working on lately. After seeing an Andrew Price tutorial on texturing, I thought to take upon myself the opportunity to make a realistic model, yet keep a toon-ish feel to it. This is still in progress, and I will be posting on this thread as more work gets done. Please, do not hesitate to make any suggestions for making this better, opinions are absolutely welcome.


good style. it looks like the headband could use a spec map so it is more uniform with the face.

Thank you Modron. This is the head after some more progress. The mechanisms of the eye brows are fully functional. It took hardship to rig them, but payed off well.