First Personal project made in Blender.
Manikandan
CG / VFX
hammer looks fine… but the mud/ground kills the scene … too much normal map/ bump map, jst reduce it … and make some part glossy as the water drops … and mix with 2-3 mud/ground texture! -souvik
how made you the backgroud???
Thanks souvik, there is no normal/bump map, only displace. yes there is lot to develop! actually it was my very first renderout in blender. basically i’m a max and maya user. but now days trying to move Blender! its developing a lot now, also good to work
@ @luchojimenez : There is no Image used in the background, This render scene totally created by mesh. used DOF with 100 samples only. later will post the additional views.
ThankQ