Ticket Machine


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Wireframe


Clay


Main Ref

It has been quite some time, since I last posted some of my work.
I just finished this ticket machine and thought about posting it as single prop. However, it’s actually meant as a primary/secondary prop in a larger scene I’m currently working on.

Modelling the high poly and low poly was done in Blender 3.6 as well as UV unwrapping.
Baking was done in Marmoset Toolbag.
Texturing was done in Subtance Painter.
Rendered in Marmoset Toolbag.

I wanted to come close to the reference, however, for the larger scene the machine needs to be more dirty and a bit more worn down. Also these machines exist in several different configurations, so I combined several of those, while stil trying to keep close to the main reference.

Let me know what you think! Feedback is always appreciated.

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I featured you on BlenderNation, have a great weekend!

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