Time Broke

I want you guys to ascend on me the most brutal critics and sincerely what could be tweaked.

There are no textures, so its hard to know what direction your going with this. No fancy lighting schemes, no reflections, no transparency. It might be better scattered in an environment laying in pieces on an ageless table etc. Something that continues to convey the concept.

As of now I’m showing only the modeling side

I’ve added some base materials

good start, but it looks like it needs more feeling of life to it. I would make clock more rounded. maybe. add curves, bendedness in the coils. make the textures more glossy for the clock.

I’ll keep that in my but I haven’t applied any textures yet

I think the modeling is A+ and with good lighting and textures I believe it could be photo realistic in the magical realism sense