I thought I’d try and save time animating by putting my model through Mixamo, before I get down to figuring out how to integrate the rig I get from that with the one I set up with Rigify (which I’ll be needing for facial animations and such). For that, I found that I can use the Rokoko addon’s retargeting function, as seen here: https://www.youtube.com/watch?v=7GDXer9jJ8Q
Of course, this isn’t turning out to be as straightforward as it looks. I’m finding that either some of the bones are receiving the animations, in a pretty distorted way, while others remain static, or none of them even transfer at all. Is there a specific way each of the bones must be mapped each other, or is it more likely to be a problem with scaling or something else?