Tired, Old Orc

I sculpted and hand painted this orc over the span of 3 days, initially as a test of Blender 2.90’s sculpting tools, it became a whole project on its own. I’m really proud of the way this turned out, and I hope you guys like it!

Here’s the workbench render of the same scene.


Very nice work! What’s you conclusion after trying out the new sculpting tools?

My conclusion is the sculpting tools were finally good enough for me to finally cancel my zbrush subscription! For the longest time I found blender’s sculpting tools to be either badly made or just plain messy compared to that of zbrush, but thanks to the hard work of Pablo Dobarro and the rest of the blender team, they finally made it, in my eyes, competitive with zbrush for mid/low tier artists like me who don’t use some of zbrush’s more niche applications.

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I featured you on BlenderNation, have a great weekend!

Nice first post…
Really like the eyes and eye cavity, completely sells this as a real makeup job (on a human)
for a movie.