V2 bis.
V1.
Robert Filliou, Belgian artist (1926–1987) :
- “Concerning the countries that think of war in our days, they could exchange their monuments to the previously fallen instead of fighting each other.”
- “Let countries that want to go to war exchange their war memorials - before, and instead of, waging war on each other” (in essence)
“Regarding the COMMEMOR project (1970), Filliou proposed the creation of a Joint Commission for the Exchange of War Memorials. The guiding idea rests on a principle of poetic and peaceful economy: if two nations are preparing to clash, they would do better to directly exchange their existing memorials, thereby giving advance material form to the tragic human toll of any conflict and rendering war itself absurd and superfluous.” […]
At times, “pacifists” might seem, for a moment at least, like “idealistic fools”. But in that moment, at least, that is perhaps a far cry from being “murderous bastards.”
Ultimately, it may be a matter of each person’s the “deep Ego”, beyond the “alibis”… which are often pretty shitty, for that matter… and which perhaps deceive only the “imbeciles”. [?]
- https://fredcomal.artstation.com/
- https://www.youtube.com/@Fred-CoMal
- https://www.facebook.com/profile.php?id=61558410399228
Also just a landscape.
It started with seeing the result of a quickly generated grass effect. Then, the rest followed as I looked for ways to flesh out the scene and make it more interesting.The bunker provided an opportunity to test a slightly more advanced method for creating a “realistic” material, including my first serious use of vertex painting for rust streaks; it turned out to be really handy.Wooden fence: I couldn’t crack the Geometry Nodes challenge here, even after watching several tutorials, regarding a row of wire strands weaving (randomly) between the wooden slats: sometimes in front, sometimes behind, or even wrapping around a slat. Does anyone know how to do that? (!) I’d love to know the solution :).
(Nb : All texts are approximately translated by google-translate)
The material was developed using this simple test model (which I ultimately included in the scene):
The viewport - simple - and the “barrier” involving the Geometry Nodes issue—the solution to which, if it even exists, is beyond my skill level. I tested using the RayCast node, but not thoroughly enough:
- “Art is what makes life more interesting than art.”
- “The minimum knowledge required of an artist is seeing both sides of every question.”
- “It doesn’t matter if art doesn’t exist; the important thing is for people to be happy.”
- “Our planet is almost paradise, isn’t it? We artists work on that ‘almost’.”
World War I :
-
"We think we are dying for our country; we are dying for industrialists."
Anatole France, Letter to the newspaper L’Humanité (July 18, 1922). -
“War is a massacre of people who do not know each other, for the benefit of people who know each other but do not massacre each other.”
Paul Valéry (attributed to). -
“Two armies fighting each other is one great army committing suicide.”
Henri Barbusse, Under Fire (1916).
World War II (and the atomic threat) :
-
“When the rich wage war, it is the poor who die.”
Jean-Paul Sartre, The Devil and the Good Lord (1951). -
“War is the hunting of men.”
Jean Giraudoux, The Trojan War Will Not Take Place (1935). -
“Man is the only being who refuses to be what he is. And the only one capable of self-destruction with full awareness.”
Albert Camus, Actuelles I (1944–1948)
Others :
-
“War is old men sending young men to die in their place.”
George Bernard Shaw (Ireland) -
“As long as sabers are forged to defend the homeland, there will be men who think the homeland exists to serve the sabers.”
Bertrand Russell (United Kingdom) -
“War is not waged to destroy the enemy, but to destroy the very concept of humanity within the enemy.”
Hannah Arendt (Germany / United States) -
“There never was a good war or a bad peace.”
Ulysses S. Grant (Quoting Benjamin Franklin).
It is not that “War. War never changes” *…
But that Sapiens, apparently, remains (forever?) the same…
Still an “animal”?
(*) “Fallout” reference : translated into French game version as : “War… War never dies”. I tend to find this version more explicit. Unfortunately. On the other hand, as long as we keep “playing war” (even in video games), it might well be a sign that something is amiss… in the “highly developed telencephalon” of Sapiens (a reference to "Ilha das Flores", Jorge Furtado, 1989)… [?]




