Tony Stark

Hi all, I just finished up this project for the BG character contest. This project really challenged me because it is only the second time I have created a character for rendering. I wanted Tony Stark to be immediately recognizable as Robert Downey Jr. and I think I came close. I enjoyed making it (Iron Man has always been a favorite of mine), and I learned a lot along the way.

Everything was done in Blender except some minor touch up in Photoshop.

Thanks to everyone who gave critiques, they definitely helped!

BA auto-sharpens the images, so click on it for the real version.


Cheers,
Jonathan

it turned out great after-all!,
the materials look stunning, as well as the composition
great job!

Nice job Jonathan! I love the modelling work with the suit, and the lighting’s very good too. Very good work over-all.

5* Well done!

His eyes are still the wrong color. Ah well… Nice result!

Thanks!

His eyes are still the wrong color

Yeah, I decided too keep them blue because they fit the color scheme perfectly. Hopefully some artistic liberties are allowed :wink:

Hi Jonathan, I want you can accept some the critique constructive for your work for part of noob, and somebody that not considere himself how artist.

All composition looks great, specially the hair and armor shaders. But there is something in the head that no convinced me, the face, I see something round, and I think should have more defined facial features that make the character look tougher, and the lips dont have volume, I see very flat . I show you some quick references about what I mean:

http://articulo.mercadolibre.com.mx/MLM-440923345-cabeza-custom-tony-stark-para-figuras-de-12-pulgadas-_JM

I hope me little feedback can help you in some aspect, and does not cause discouragement.

greetings, and succes in the contest.

hi Jonathan,
i gotta agree with Joseperez’s suggestions.
Also i want to point out that the Iron Man suit color is paint, the scratches should reveal the glossy metal below, right now those cracks make the suit look like some kind of red plastic and therefore give me a feeling that it can’t stand against captain America’s punch.

Looking at your model, i have a feeling that you didn’t want to change his face much during the process of creating the final model, resulting in vague and flat facial feature (correct me if i’m wrong), this is very common since 3D graphic require a lot of work and everyone is afraid of big changes, however it is a crucial part in skill improvement, so yeah, you should totally try to mess up his face

Nice result man. I’m impressed.

Can you pm me the 3d models? I can use those armor plating for the nanosuit 3 that would save me some time…

Thanks for the feedback!

All composition looks great, specially the hair and armor shaders. But there is something in the head that no convinced me

I understand about the face, and I see how it is not the most realistic. It is my second render with a face, and I will try to make it more believable in the future.

Also i want to point out that the Iron Man suit color is paint, the scratches should reveal the glossy metal below

I actually set up the shader so that it would be exactly that, but unfortunately it didn’t come out looking that way. Bummer.

Looking at your model, i have a feeling that you didn’t want to change his face much during the process of creating the final model, resulting in vague and flat facial feature (correct me if i’m wrong)

That’s probably true, I was totally winging the whole process. When it comes to faces I feel like I have no idea what I’m doing.

Awesome piece Jonathan, your special effects and composition skills are truly outstanding. Good luck in the competition!