Tool of the Trade

Continuing development with the rendering engine Cycles within Blender. Looking to achieve photo-real level of finish, creating all the material from scratch with the model produced in SolidWorks. Thought it would be fun to render a tool of the trade, and something people will recognise. All comments are welcome, always looking to learn a develop.

Well used mouse

Quick Animation Test

Always learning and developing, always great to hear peoples thoughts!




thats looks super real !!!