Toon shader like the Unity3d?

Hi,
I’m working on a game using unity3d. My problem is when I pick a color for my model. I keep repeating this step to get a good color for the object. I’m using one image with several colors on it. The scene looks darker in blender and bright in Unity3d. Is there a way to get closet the Unity3d toon look?


if you just want the scene to look brighter in the viewport, you can increase the strength of the world lighting:

Additionally, you can play with the color management settings:

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Thank you man.

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