hi all!
is it possible to do toon shading in a blender game?
my game would look a lot nicer with it, and i really want it!
hi all!
is it possible to do toon shading in a blender game?
my game would look a lot nicer with it, and i really want it!
If you have GLSL, you can simply change the shading type to “toon” in the materials panel. You’ll probably want to adjust the smooth and size values to get a good result.
mmm its not that type of toonshading!
its more like this:
i know how to do that, but i don’t know how to do that in the game engine!
the old fake method:
so this is an old fake method but it works with texture face material mode
but I think it is not hard work to make a 2d cartoon filter
Yeah, I made a 2d filter not too long ago that does this; what you can do is have the filter compare the colors next to it and see if the difference is large enough, and if it is, make that color black.