Hi,
I (finally) started to work on a new game. It’s a top-down 2D-ish racing game.
The game will be quite simple, just like any regular racing game.
So far I just finished the car physics and AI. The positioning is kinda glitchy as you can see. The numbers flicker a little bit and sometimes have wrong values.
The AI is really simple. It uses way points (empties) and distances. The cars just turn left or right based on the angle between the right axis and the way point position.