Top View vs Perspevtive inconsistence

Hi. Does anyone know why the top-view - perspective is not consistent?
This is my perspective viewport:

Top view:

Why can I not see the entire mesh when I look at it from above?

Thank you

Because in you first image you are looking from the bottom (not clearly spottable in this screenshot… or even in the second)??

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The thing that could tell if there is something wrong is absent of your screencapture.
If the navigation gizmo on first image has Z axis pointing to bottom of screen, that is a normal Top View.

https://docs.blender.org/manual/en/latest/editors/3dview/navigate/introduction.html#navigation-gizmo

The mesh is rightly oriented. The problem was the Clip End. Thank you