Hi. Does anyone know why the top-view - perspective is not consistent?
This is my perspective viewport:
Top view:
Why can I not see the entire mesh when I look at it from above?
Thank you
Hi. Does anyone know why the top-view - perspective is not consistent?
This is my perspective viewport:
Top view:
Why can I not see the entire mesh when I look at it from above?
Thank you
Because in you first image you are looking from the bottom (not clearly spottable in this screenshot… or even in the second)??
The thing that could tell if there is something wrong is absent of your screencapture.
If the navigation gizmo on first image has Z axis pointing to bottom of screen, that is a normal Top View.
https://docs.blender.org/manual/en/latest/editors/3dview/navigate/introduction.html#navigation-gizmo
The mesh is rightly oriented. The problem was the Clip End. Thank you