I am not often a visitor here as I don’t often have stuff that I want to show, but I like the current thing I’m doing although I seem to have run into a minor snag with the shoulder blades. I think I can work it out but I am very interested in feedback and crits of this mesh. I am trying to use and learn edge loops and other topological techniques.
This mesh has a mirror modifier on it and a subsurf modifier while being set to smooth for the render.
thanks for any input!