Dear Blender community,
I am working on a short animation of a survivor stuck in a cave. In the beginning, he's hanging from the ceiling. I have a track-to constraint for the camera, so it's aimed at an empty. I gave a F-Curve sine modifier to the empty, so there's sway while the character hangs from the ceiling. My problem comes in whenever the empty object crosses the X-axis and my camera flips "up", which I don't want it to do. Thank you for your help!
The .blend: caveDangle.blend (618 KB)