Tractor truck. I borrowed the design from several well-known truck brands. 5M tris without subdivision, two 2k textures, and a few small text details, mesh for subdivision. The left wheel row is a true geometry, all the rest are baked low-poly since the left wheels will be close to the camera in the video. Everything was done in Blender and Krit. About 10 days, 2-3 hours each. The model is for my “11vs21” project.
Wow!! Almost like the movie Mad Max: Fury road… What amazes me that you not only did the mesh detailing of the outer body finely and the neat interior but also managed to do a really impressive crash simulation… what did you use for the crash? Cloth Simulation, for the Truck body I mean ?