Trailer for GameContest


(Peter) #1

Got inspired by Saluk’s Teaser trailer and had to do one my self… :smiley:
I’m a CopyCat…
It’s an avi compressed with DivX and about 10 Mb…

http://hem.bredband.net/b144138/HellStationTrailer.zip

Music is made by my brother Ulf

Enjoy!
/Peter


(wiensta) #2

hi,
please resize to about 2 mbs please.

Make sure you
-reduce framerate
-reduce resolution
-compress divx better
-compress sound well

thanks


(Peter) #3

Ok thanks!

I’m so used to broadband, sorry… :wink:

Music was the bad guy… New size 2.7 Mb.

http://hem.bredband.net/b144138/HellStationTrailer.zip


(Pooba) #4

You want to increase framerate, not decrease it :stuck_out_tongue: :wink:

Pooba


(bmax) #5

cant play it, wtf’s wrong?


(saluk) #6

Go ahead and copy me whenever you like, but only when I have a GOOD idea:)

Really nice trailer, your game’s gonna kick my game’s butt: :wink:

Sooooooo much…


(Peter) #7

blendermax:

cant play it, wtf’s wrong?

Do you have the DivX codec installed? Get it at www.divx.com


(doogs) #8

Peter,

Come to #gameblender on irc.openprojects.net

sometime? please? we need to talk

doogs


(bg3D) #9

lookin real nice… me likey the flashlight effects!
can’t wait to play 8)


(Fred_Pyo) #10

Dude! YOU ROCK! :o

That’s awesome! I love it! I want to hibernate until the contest is done, so i can have fun playing these blendermarvels…

BTW: That music… I like it… which is it? :smiley:


(ineedanewbi) #11

hey peter, that was friggin amazing…
extrememly nice lighting and shading

im assuming ur game will have a very high poly count
how fast is ur comp and how fast does the game play?


(xintoc) #12

Try to put the camera Lens smaller for the video. It’s too big…
(suggestion)


(Peter) #13

Thanx all for your comments! :smiley:

Fred_Pyo:

BTW: That music… I like it… which is it?

That music is made by brother. He’s made all the music for my game. :smiley:

ineedanewbike:

im assuming ur game will have a very high poly count
how fast is ur comp and how fast does the game play?

Yes, there are some polys, My biggest room has 3000 polys (triangulated), but the game is devided into rooms/scenes( it’s more Resident Evil than Quake) to keep the framerate up. I have a Athlon 1Ghz with ATI radeon 64 Mb. I get somewere around 50 frames/s (800x600x32 fullscreen) with the Fraps prog.


(TorQ) #14

looks really nice so far!

TorQ