are the
trails, cam-bloom, motion blur, bump map, or heat haze in GE
possiple in blender GE ?
i know that they are officialy not but, is there a method by python
and is there a method enhancing the physics of blender ?
other than my tut
are the
trails, cam-bloom, motion blur, bump map, or heat haze in GE
possiple in blender GE ?
i know that they are officialy not but, is there a method by python
and is there a method enhancing the physics of blender ?
other than my tut
yes no no no no
[you can do particles by using individual objects with an alpha or add mode texture on a halo face]
edit the source!!!
[the next release, perhaps one after will address a lof issues with physics in blender. I don’t know of anything oriented to vehicle phyiscs but the bullet physics engine fixes all of the stacking and stability issues that exist now]