trails, cam-bloom, motion blur, bump map, or heat haze in GE

are the

trails, cam-bloom, motion blur, bump map, or heat haze in GE

possiple in blender GE ?

i know that they are officialy not but, is there a method by python

and is there a method enhancing the physics of blender ?

other than my tut

http://bb.1asphost.com/temsah/ep.htm

yes no no no no

[you can do particles by using individual objects with an alpha or add mode texture on a halo face]

edit the source!!!
[the next release, perhaps one after will address a lof issues with physics in blender. I don’t know of anything oriented to vehicle phyiscs but the bullet physics engine fixes all of the stacking and stability issues that exist now]