I just started getting into 3D animation and I have found blender to be extremely powerful and slightly daunting at times. I am working towards creating a simple train example as part of my learning process. I have no problem creating the train and getting it to follow a curve. I am using a simple cube with an array modifier which I then attach to a path. So far so good. However I am now attempting to create a more complex track system. I would like to be able to have the back few cars follow a different path once it reaches a certain point. Is there a way to attach an object to a curve at a specific place in the timeline?
Thanks in advance!
Bonus question: Am I going about building the very simple train in the correct way by using an array modifier … or should I just great each car as a separate mesh and just parent them to each other.