"Trajectory"

Please don’t judge strictly, because this is my first animation. I’m glad I got this experience. There were several difficulties, for example - the problem with the Euler orientation, when the camera is turned from side to side, like a moron, and planes do all sorts of garbage))) My main mistake is I didn’t plan. I thought that I would stick the frames, and then “in one go” I will glue them into something cool, as I used to do with my edits on Besiege. But no. Here you have to PLAN EVERY moment and the whole plot! Now I know what it’s like to be a director!)) I took a long time to find music. This is a very important point because music should convey emotion and atmosphere. I realized that in my case, and in general, where aircraft fights take place, emotions are best conveyed through the instrumental post-rock / post-metal. I realized that if I simulate real clouds in the “Cycles” renderings, my computer will blow up Europe. So I tried to use HDRI instead of real clouds
Shots: https://drive.google.com/drive/u/2/folders/1N_VhPO5At5sAeng_dhNt9vkiyFwkZmWe

Please do not judge my video for “historicity” and “believability”. The video is made for creative purposes only and does not try to offend anyone

6 Likes

Hey Arthur, there are segments that are very good! I see what you mean about planning. I think once you get that sorted out you’ll have a very cool dogfight sequence. Very good, man! Keep at it! :+1:

2 Likes

Thank, man! :heart:

1 Like

I featured you on BlenderNation, have a great weekend!