Hi, im trying to make parametric wall with hole in it. So i achieved model that i wanted, however i cant transit the postion of points(that creates hole). I ve tried all sorts of stuff, but it didnt work.
So what i want in the end: you can control shape, size, rotation and so on of the hole(which i already did) and those changes affect material. So if i would like to emply those changes, it would proportionally change the material.
Hi, idk why my node setup doesnt work. Im trying to figure out the way to paramtrically paint the edges of my shape. Thing is i want to have my edges painted whenever i change the shape of my holes. For now i used bevel node, though it cant make the edges sharp. I tried to use attributes to parametrically place drawn shape, but im too dumb to understand why it doesnt work(
I would be satisfied if i could at least make 1 sharp outline of the hole(i mean so that at least 1 layer of outline), and i mean not the grease pencil, but bevel node but sharp