transforming a model

Hello all,

I wanted to know how I can transform a model from one model to another. For example, if I have a model of a caterpillar and a butterfly, how can I transform the caterpillar into the butterfly. Both models are rigged.

Basically, what options are available.


Will this transformation happen inside a cocoon?

I’m trying to determine what is possible, I never thought about a cocoon, which is a good idea. I have a different type of transformation occuring and the character would be in plain view, not hidden.

You could model an animation using shapes where everything breaks apart into polygons, then have an animation for the other model/shapes that goes backwards, starts all fractal and places all the polys back to resting mode.

Just an idea.