Hello! Im fairly new to Blender and I hope someone can help me out here. Not sure if this the rightplace to post this. But its effecting me directly in compositing. I’m working on an object, and I want to have a blurred object behind it. I’m planning on using this object/image with other images that I have already made (compiling them gimp). And so I need a transparent background. The problem is if I enable the Render > Film > Transparent. It effects the visibility of the objects in the compositor!
So the second object behind the first one is then only visibility is what would be on top of the second image. I’ve messed around with the Render Layers toggling the Mask Layers. But it appears only to be the Film Transparency that is effecting it. I’ve tried creating a transparent image for use as an enviromental/background texture, but end up with a black background.
I’ve got the two objects on different render layers, and have been trying to add via either the mix or the add node. It’s almost like blender is assuming anything outside of the first layer is supposed to be transparent… I may not be going about this the right way. Thoughts Tips. Im assuming im missing something simple somewhere and can facepalm with someone elses two setence response.