Hi, I’m trying to create a realistic water simulation and almost everything seem to look fine.
But when I add refraction to my fluid (1.3333) it suddenly get some transparent spots on it .
Other than the fluid simulation the scene contain a panorama (some footages I roughly stiched together) that the fluid is supposed to reflect, and a background footage for the fluids refraction. I’m uploading my .blend and a rendered footage of the problem.
Thanks!
Attachments
Fluid.blend (805 KB)