This is my first serious art work using Blender.
I think I’ve learn enough to fulfil it by now
It’s been about 2 months, I think, of very discontinous workflow.
This was the first I modelled:
It’s rigged, so the ‘snake’ is articulated and the claw is as well. Using curves just sounds like too much of an unneccesary pain.
Lately I’ve been working on this, wich is about to be finished:
And after finishing that, I got to keep working on the main character
Any C&C from you would be very appreciated.