Low poly Trebuchet, nm details, for a game for animation worlds, yeah sum fool tried to recruit here and made a bad name for us anywho here is my current render and a ref. photo If you are intrested in helping out or if you want more info email me at [email protected]
What file format are you exporting the models to, and what method are using to load them in realtime? Are you using something like Deep Exploration for creating the raw C++ code, or what? Just curious.