Here is my latest project, spent far too long on this now, made in Blender 2.79b with post processing on Gimp. Textures are from a variety of places. It was originally meant to be a Halloween render (hence why the girl has a bucket), but the time schedule went out the window. The tree was based off of Tree Beard out of Lord of The Rings, but the details of the face can’t be seen with the bark texture.
Here it is before post processing
I don’t think it is great, but it was a good learning curve. And also not to do two characters in one scene
Please share your thoughts, feedback is much appreciated