currently I’m working on a ICE model for ETS2.
For this I need triangles, so I use the triangulate modifier at end/before export. I have already made some models, also little bit complicate meshs, and always it works perfect.
So I did here all at the same way. I have some seperate meshs cause different materials and textures. Some works (as ever) perfect, but 2 made Problems. You can see it in the Pictures.
I can’t correct it Manual; I would destroy the whole model (it’s too complicate). There was no error-report.
I’m lost; I didn’t found a similar Problem with Google. If I forgot informations, please tell it.