TriMesh

I’ve had this 2D pattern as a desktop wallpaper for ages and so I decided to do it in 3D instead. Here’s the result:


And a bit closer with some angle:

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Apart from modelling the start hexagon I also moved 3 of the corners down in Z axis.

Then it’s basically 2 arrays to create the hexagon pattern that is duplicated twice to get 3 identical ones that is moved offset to each other.

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Made an animation of it growing out layer by layer.

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