Ouaaaaaaaargl !
Awesome !
I’m always blown away by peope who can work so precisely on hard surface modeling and precision in eroded texture details ! I’d like to have such a skills !
However why didn’t you work more the glass material ? It seams very basic compare to the fantastic work on the helmet structure & texture ?
Thanks Interesting question! After having studied several references. I mean with that, real visors, I decided that the result I had achieved was well enough.
Looks good of course, but I wonder where the top row feature is for that particular nay sayer’s own projects? No matter, yours is up there where it belongs! Congrats my friend!
I mean the person on facebook that decided to tell you that he was tired of seeing your posts on your project - that person missed out, as they do not get to see your art up top here. Maybe they even missed out on learning to keep pushing along with a project until it is done.
There is a little artifact in the glasses reflection. Possibly made by the triangle fan in the middle.
Try making a subdivided plane version of the glass. Should be smoother.