Edit -------------------------------------------------- Update
There is a Update on my Truck Model which I almost forgot to upload to this site and my blog, so with out any more delay here is the Truck in 360 degree spin video HD.
I still have finish the color/materials/texture it, but I am very happy with how it is so Far.
That’s great modeling detail, it’s hard to say what I think of it until you assign some other materials to the smokestacks and such. For the wheels there’s a tutorial on Blenderguru and another one on Blender Cookie (for Cycles.)
Small Update on the back of the truck.
I’ve been busy for the last few weeks and tried a few experiments in blender , any how i have squeezed some time into my truck too day.
Very good modelling on the truck so far
The only thing that looks a bit weird to me is the container shown in that pic seems a bit too wide compared to the rest of the truck, but that could just be the of the angle of the latest pic playing tricks on me. O_o
I’m not too sure myself how wide to make the container, at first it seemed to thin for me so i changed it to what you see in the last post, but now you say that maybe its to wide.
Ill attach 2 images in this reply, one is a update and the other is orthographic from the top , take a look at the top view for me tell me what you think about the containers size ;).
Thank you both for references, ill adjust it soon.
As right now i want to get started on the lighting and rendering, I’m not a fan of cycles so ill be switching to blender internal render engine as cycles has no network render and has issues passing light though glass, it also has no network render and this may be for animation and time is everything.
Just walked the dog around the block and got lucky that a truck pass’d me by and i took a quick look at his rear end, ill make my adjustments soon to width and maybe a little in height.
Started on my blender internal render and lighting how does this lighting look so far ?.
note that the width of the container has been slightly reduced in this image.
Slight update on Lighting, notice around bottom of truck now shows shadow better compared to image above, shadows in bottom of container and much more Glass materials added to windows.
Can’t tell exactly where the fifth wheel connection is under the trailer but, are you sure you can turn the tractor without hitting the corners of the trailer? The trailer looks really close but maybe it’s just the angle.
Yes sorta, i started with it as a guide line and changed things how i want them as i go long with it
Its a test of my skills to see if i can do everything which is done in 3ds Max in side Blender, and so far i have manged to do everything on my own(seems like there’s not much left to learn in modeling just practice now) :p. Its really great for brushing up my skills and making sure i have not missed anything.
Its feels like a good trainings series once you download all 32 videos, its a very good tutorial I highly recommend.
Just because its max or maya etc does not mean we can not follow them ;), in fact i rather follow other software because well simply there is more of them.
Update, pretty much all the modeling is now finished however i may still be adding more.
Mostly got to work on the rendering and composting now, finally got to chose which parts should be which colors so if anyone has any ideas please do tell me
If any one could tell me how to remove that grey boarder from around the bottom of the wheels it would be most appreciated. Its happening in both Blender and Gimp when i try to composite the layers.