First finished project I started in ZBrush. Character was then textured in Substance Painter, and the rest was done all in Blender.

I started out using this concept drawing by Gray Shuko.

I sculpted the bust in ZBrush and used ZRemesher to get a pretty clean model I then exported as an FBX.

I modelled the trumpet using curves as a base, before hard-surface modelling the little knobs and details.

Finally, here’s the scene setup with lights, a camera and the backdrop. Additionally I sculpted a hand in ZBrush and imported this as well in the foreground to give the illusion that the character is holding it.


I featured you on BlenderNation, have a great weekend!

1 Like

Thanks Bart, have a great weekend as well! :slight_smile:

1 Like

You’re on the #featured row! :+1:

1 Like

Thanks Bart!

1 Like

Would sure do for an outstanding jazz player :smiley:

1 Like