Trying out the 4.2.0 alpha Ray Portal BSDF Shader Node

Saw some posts 'bout the new Ray Portal BSDF shader node in 4.2.0 alpha, wanted to try it out:

Used build blender-4.2.0-alpha+main.02f2d73b78f4-windows. Store Transform and part of RayPortal.Material.000 copied from tv_scene_packed.blend by david494, see the pullreq. Please note that I don’t really know what I’m doing or why pretty much any of this worked, just playing around.

20240501_Ray Portal BSDF Test _003x.blend (3.8 MB)

Droste Effect

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