Hi,
I need to set a hair clipper as a tool that will cut hair particles cleanly, mimicking the motion of actual hair cutting in an animation.
I’ve tried using dynamic brush and dynamic canvas with varying results, but nothing seems to cut the hair evenly, no matter what settings I test.
I read I would get better results using a sculpt brush, but cannot work out how to convert a cube for example, into a sculpt brush that will cut dynamic hair particles in an animation.
I want to simulate a hair cut on a head model that has a hair styled using hair particles. I also need the hair particles to work with collision and gravity.
Any tips would be gratefully appreciated.
Thank you,
Jas