Is there a way to retain the flat look from the “Solid” viewport while rendering? I don’t have much experience with shader nodes or render settings and thought I’d ask here for help. Thanks in advance
ok I’m going to stop posting at this point. this is getting out of hand way too fast.
bloom works with everything as long as you set a good threshold.
and with default settings bloom works even on emission s1
Sorry that I didn’t get back sooner! I’m very thankful for the help that I’m getting. I was able to get the result I needed by changing the renderer, but I’ve also learned new things from this thread by trying out all the solutions. Again, thank you both very much for your time!