I am trying to understand shadows using the internal blender render engine. I have rendered the same scene in both BI and YAFRAY, the output from YAFRAY creates the shadows on the flat surface as I am hoping, but using the BI there are no shadows created on the flat surface.
The scene consists of a Terrain Mesh, the flat surface mesh and a SUN lamp as well as the two monkeys.
Any pointers to why I don’t get the shadows in BI.
Is it to do with the clipping setting on the camera?
Thanks for any help
Cheers
David