Not the best title, wasn’t sure how to explain my problem in such few words.
My problem is that I have this building which I made :
And I’m very confused on how I should go about editing it since it has so many parts to it.
I see all these UV tutorials on a cube where they tell me to mark “this and that” as a seem around the cube, and I have no idea where I should mark seems on this creation, if you even have to do that at all.
After a while of playing around I just selected all of it, and unwrapped it, which resulted in some progress, but some of the parts in the building such as floors were for some reason bent in the actual UV Map.
Which I couldn’t solve, so I played around some more with the UV buttons, and found “Smart UV Project”, I clicked on it which resulted in a much better UV Map, however it was still very confusing :
It’s so many parts and It’s impossible to see which part is which.
I’m not sure at all how I should sort it, so far I tried laying it out as it is on top-down view in 3D mode :
Which didn’t work because it didn’t fit on the UV Image thing.
So, how would you go about UV mapping this thing?
Maybe I have got everything wrong, I don’t know
Maybe, the entire model is wrong >.>
I’ve been googling around for quite a few hours in total now, and I still have no idea at all how I should UV Map this thing.