TsyFlow Text Remesher

Hello everyone!

I’ve been working on TsyFlow, a text remesher for Blender that builds quad topology following the strokes and curves of the letters.

I wanted something that would make text easier to bevel, subdivide, and deform without rebuilding the topology by hand. Here’s how it turned out after several months of work.

Here you can see some examples

https://www.youtube.com/watch?v=rRB_v0y1KLI

What do you think?