Long time lurker, first time poster. Thought i’d ask if anyone has any tricks up there sleeve to solve the following issue.
I’m trying to create a tube/hose with a another tube inside for a “filling of tube” effect.
All is well and I can create and animate it, except for one small but annoying detail.
I can not seem to find a good (simple) way to keep the hose/tube length fixed. When I move one of the ends, the whole tube becomes shorter. I’m using two bezier curves with bevelling (and hooks for animation control in object mode) to achieve what I want.
Does anyone have a good solution?
Ps. the reason I use curves instead of mesh objects is because I haven’t found another way to create the filling effect as easily.