After many years working for the luxury watch industry under strict NDA, I’ve decided to work on a personnal project so I can update my portfolio. I wanted to create a clean model that would be detailled enough for extreme close ups and ready for anim.
Everything is rendered with Cycles with Renderraw, really nice to be able to do the grading directly in Blender.
Next step is to render a proper animation, but I still need to work on the rig to be production ready.
I like everything…model seems really clean, materials and shaders well defined.
Just one minor thing…the scale of the texture applied to that floor (at least…I think it’s a floor) seems a bit off… but just to be pedantic… the overall quality is really high.
Oh nice ! Thanks
I might continue to work on it for a while, doing a short animation with it and animate the whole movement… On this one (the 2014 ranger version), it was stilll an ETA 2428 movement. On yours it is a “manufacture” movement and it’s way harder to find images of it on the internet.
Cheers !